Sourcemined
Mewgenics
PassiveVerified on build 25143593

Elemental Attunement

Casting elemental spells imbues your basic attack with those elements and relevant effects for the rest of the battle.

Classes that can get it 1

Overview

Class
Mage
Group
Mage
Upgrade levels
2
Game ID
ElementalAttunement
Raw game dataExactly as defined in data/passives/mage_passives.gon
  • 1{1}
    • passives{1}
      • ElementalAttunement{10}
        • Fire{1}
          • BurnX
        • Ice{1}
          • SlowX
        • Electric{1}
          • Stun[1, .1*X]
        • Earth{1}
          • damageX
        • Wind{1}
          • knockbackX
        • Water{1}
          • AOEPuddleX-1
        • Grass{1}
          • PoisonX
        • Holy{1}
          • FlatLeechX
        • Gravity{1}
          • WeaknessX
        • Shadow{2}
          • crit_chance.05*X
          • _commentdo we even have shadow spells?
  • 2{2}
    • descPASSIVE_ELEMENTALATTUNEMENT2_DESC
    • passives{2}
      • ElementalAttunement{10}
        • Fire{1}
          • BurnX
        • Ice{1}
          • SlowX
        • Electric{1}
          • Stun[1, .1*X]
        • Earth{1}
          • damageX
        • Wind{1}
          • knockbackX
        • Water{1}
          • AOEPuddleX-1
        • Grass{1}
          • PoisonX
        • Holy{1}
          • FlatLeechX
        • Gravity{1}
          • WeaknessX
        • Shadow{2}
          • crit_chance.05*X
          • _commentdo we even have shadow spells?
      • ElementalManaCostReduction{2}
        • element[Fire, Ice, Electric, Earth, Wind, Water, Grass, Holy, Gravity]
        • reduction2
  • namePASSIVE_ELEMENTALATTUNEMENT_NAME
  • descPASSIVE_ELEMENTALATTUNEMENT_DESC
  • classMage
  • categorymage