Sourcemined
Mewgenics
EventBoneyardVerified on build 25143593

Sealed Crypt

  • Needs Not has token: WorldEventLegacyToken_CryptOpened

Safest choice

  • Bash openSTR checkWorst: Injury (str) (Fail STR roll · common tier)
  • LeaveNo rollNever rolls, nothing bad

Bash open

STR check
  1. Pass STR roll · common tier · depends on your run

    The last remains of the stone door crumble away. A lumbering figure emerges from the crypt towards your cat...

    • increment legacy counter: WorldEventLegacyCounter_SealedCrypt
    • set legacy token: WorldEventLegacyToken_CryptOpened
    • Leads to event MeatGolem
  2. Pass STR roll · rare tier · depends on your run

    The last remains of the stone door crumble away. A lumbering figure emerges from the crypt towards your cat...

    • increment legacy counter: WorldEventLegacyCounter_SealedCrypt
    • Get a random item from chapter_rare
    • set legacy token: WorldEventLegacyToken_CryptOpened
    • Leads to event MeatGolem
  3. Fail STR roll · common tier

    Your cat swings your cat's arm at the stone door. Your cat lets out a howl in pain!

    • Injury (str)
  4. Fail STR roll · rare tier

    Your cat attempts to smash the door, but only ends up making a ton of noise. Your cat looks around nervously as the sounds echo throughout the boneyard... Your cat starts to hear movement all around your cat!

    • Next fight: fear
    • Get ambushed in the next 1 fight(s)

Leave

No roll
  1. 100%

    Your cat feels it would probably be best if your cat didn't disturb whatever is resting there and walks away.

    Nothing else happens.

Can lead to

Exact where the game's data defines the odds (no-roll choices, fixed chances, weighted pools). Stat checks, the common/rare split and luck-weighted picks depend on rolls the data doesn't spell out, so they're labelled instead of guessed.