[i]"GOLEM THANK YOU RESCUE HIM FROM CRYPT! NOW GOLEM HELP YOU!"[/i]
Needs Has token: WorldEventLegacyToken_CryptOpened
Safest choice
SMASH!No rollNever rolls, nothing bad
SCREAM!No rollNever rolls, nothing bad
FIND!No rollNo bad outcomes
LICK!No rollNever rolls, nothing bad
SMASH!
No roll
100%
[i]"GOLEM KNOW WAY AROUND! GOLEM HELP YOU SMASH NEXT BATTLE!"[/i]
Your cat lets the golem lead your cat onwards.
Ambush the enemy in the next 1 fight(s)
SCREAM!
No roll
100%
[i]"AAARRRRRRRRRGGGGGGGGGGHHHHHHHHHH!!!!"[/i]
Your cat isn't quite sure how that helped, but it definitely sent nearby critters running in terror.
Global effect next fight
FIND!
No roll
Common tier
[i]"GOLEM FIND TREASURE! YOU HAVE NOW!"[/i]
Your cat accepts the gift.
Get a random item from chapter_common
Rare tier
[i]"GOLEM FIND TREASURE! YOU HAVE NOW!"[/i]
Your cat accepts the gift.
Get a random item from chapter_rare
LICK!
No roll
100%
[i]"HERE KITTY KITTY! GOLEM MAKE KITTY FEEL BETTER!"[/i]
The golem gives your cat a slobbery lick. Your cat feels a lot better!
Heal 1 injury
Heal disorder (1)
Heal 50%
Exact where the game's data defines the odds (no-roll choices, fixed chances, weighted pools). Stat checks, the common/rare split and luck-weighted picks depend on rolls the data doesn't spell out, so they're labelled instead of guessed.