Trash Bag
Spawns random Pickups when damaged.
Overview
- Group
- Inanimate objects
- Faction
- None
- Health
- 25
- Game ID
TrashBag
Passive effects 2
- Spawn Thing On Damage
- Bird Rewards
Abilities 2
- None
- None
Raw game dataExactly as defined in data/characters/inanimate_objects.gon
graphics{4}
- movieclipTrashBag
- nameOBJECT_TRASHBAG_NAME
- water_maskmedmed
- tooltipOBJECT_TRASHBAG_DESC
sound{1}
alt_sounds[1]
- 0[HitGround, Obj_TrashBagLand]
properties{10}
- factionnone
- typeobject
- tag[trash, container]
- takes_turnsfalse
- corpse_health0
- health25
- can_be_backstabbedfalse
- can_collect_coinstrue
- held_coins[5, 10]
- kill_requiredfalse
abilities{2}
- moveNone
- attackNone
passives{2}
SpawnThingOnDamage{2}
- objectRandomPickup
- coins1
BirdRewards{2}
statuses{0}
ally_rewards{1}
Conditional_GoodRoll{2}
- odds5%
- FindItemFromPoolchapter
ai{1}
- brainNoBrain
- categoryinanimate_objects