Pile
Its ranged attack spawns Dips. Stationary.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 8
- Movement
- 0
- Tag
- Poop
- Game ID
Pile
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Abilities 3
- Dip Shot
- None
- Spawn Dip
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{5}
- movieclipPile
- nameENEMY_PILE_NAME
- projectile_spawn_offset[0, 1]
- water_maskmedium
- tooltipENEMY_PILE_DESC
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{7}
- tagpoop
- auto_run_prioritystationary
- health8
- movement0
- factionenemies
- corpse_health0
- can_be_backstabbedfalse
abilities{3}
- moveNone
- attackDipShot
- spells[SpawnDip]
passives{0}
ai{4}
- brainPatternBrain
mainturn_pattern{1}
- do_priority[DipShot, SpawnDip]
- decision_weightsdefault
- move_weightskeep_distance
- categoryenemies