Baby Shark
Its bite inflicts Bleed but does no damage.
Takes bonus turns for each bleeding unit.
Focuses on bleeding units.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 5
- Movement
- 4
- Game ID
BabyShark
Base stats
- Strength1
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 1
- Sharky Smells Blood
Abilities 2
- Baby Shark Melee
- Move (Default Move)
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{4}
- movieclipBabyShark
- nameENEMY_BABYSHARK_NAME
- shadow_size0.75
- tooltipENEMY_BABYSHARK_DESC
stats{6}
- strength1
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{6}
- tag[cat, fish]
- health5
- movement4
- factionenemies
- typesmall
- view_bleeding_characters_as_enemiestrue
abilities{3}
- moveDefaultMove
- attackBabySharkMelee
- spells[]
passives{1}
- SharkySmellsBlood1
ai{3}
- brainGenericBrain
- decision_weightssemi_simple
- move_weightsstay_close
- categoryenemies