Sourcemined
Mewgenics
CharacterVerified on build 25143593

Organ

Will shoot at anything that moves!
Limited ammo.

Overview

Group
Rifthead
Faction
Enemies
Health
80
Movement
6
Tag
Cat
Game ID
OrganZodiac

Base stats

  • Strength5
  • Dexterity5
  • Constitution5
  • Intelligence5
  • Speed5
  • Charisma5
  • Luck5

Passive effects 4

  • Ammo
  • Spawn On Death
  • dupes
  • Form Changer

Abilities 3

Raw game dataExactly as defined in data/characters/rifthead.gon
  • graphics{5}
    • movieclipOrganGrinderX
    • nameENEMY_ORGANZODIAC_NAME
    • uifloaters_offset1.6
    • scale0.8
    • tooltipENEMY_ZODIAC_DESC
  • stats{7}
    • strength5
    • dexterity5
    • constitution5
    • intelligence5
    • speed5
    • charisma5
    • luck5
  • properties{11}
    • tagcat
    • hidden_tagriftheadguardian
    • factionenemies
    • typeboss
    • movement6
    • mana_regen999
    • mana100
    • corpse_health0
    • health80
    • initiative1000
    • banned_elite_buffs[Shielded1, Shielded2, Shielded3, Shielded4]
  • abilities{3}
    • moveDefaultMove
    • attackZodiacShootX
    • spells[Reload]
  • passives{4}
    • Ammo6
    • SpawnOnDeath{2}
      • objRiftKitten
      • factionallies
    • __dupes[4]
      • 0[SpawnOnDeath, Maggot]
      • 1[SpawnOnDeath, Maggot]
      • 2[SpawnOnDeath, Maggot]
      • 3[SpawnOnDeath, Maggot]
    • FormChanger{3}
      • active{1}
        • passives{1}
          • MovementReaction{2}
            • abilityZodiacShootX
            • objects_tootrue
      • passive{1}
        • attackDoNothing
      • initial_formactive
  • ai{6}
    • brainPatternBrain
    • mainturn_pattern{1}
      • do_all[*attack, move, Reload]
    • decision_weightsdefault
    • move_weightsgunslinger_reposition
    • fallback_advances_patterntrue
    • stun_advances_patternfalse
  • categoryrifthead