Sourcemined
Mewgenics
CharacterVerified on build 25143593

Hell Hand

Grapples its enemies if they walk past it.

Overview

Group
Inanimate objects
Faction
Enemies
Health
13
Movement
0
Tag
Demon
Game ID
HellHand

Base stats

  • Strength4
  • Dexterity2
  • Constitution2
  • Intelligence2
  • Speed5
  • Charisma2

Passive effects 2

  • Form Changer
  • Form Change While Has Status

Abilities 2

  • Hell Hand Grab
  • None
Raw game dataExactly as defined in data/characters/inanimate_objects.gon
  • graphics{5}
    • movieclipCoreArm
    • nameOBJECT_HELLHAND_NAME
    • shadownone
    • no_splattertrue
    • tooltipOBJECT_HELLHAND_DESC
  • stats{6}
    • strength4
    • dexterity2
    • constitution2
    • intelligence2
    • speed5
    • charisma2
  • properties{8}
    • tagdemon
    • factionenemies
    • kill_requiredfalse
    • movement0
    • health13
    • weak_threshold0
    • corpse_health0
    • takes_turnsfalse
  • abilities{3}
    • moveNone
    • attackHellHandGrab
    • spells[]
  • passives{2}
    • FormChanger{2}
      • Default{1}
        • passives{1}
          • Trapper{2}
            • abilityHellHandGrab
            • pathfinding_avoidance250
      • Grappling{2}
        • partial_animation_suffixGrapple
        • exit_animations{1}
          • Defaultrelease
    • FormChangeWhileHasStatus{3}
      • statusGrappling
      • form_hasGrappling
      • form_hasnotDefault
  • ai{3}
    • brainGenericBrain
    • decision_weightssimple
    • move_weightsstay_close
  • categoryinanimate_objects