Heraldess
Melee attacker. Becomes scary when damaged.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 33
- Movement
- 2
- Game ID
GirlShade
Base stats
- Strength8
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 1
- Form Changer
Abilities 5
- GSClosed Attack
- Move (Default Move)
- GSSuck
- GSOpen
- GSScream
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{4}
- movieclipShadeF
- nameENEMY_HERALDESS_NAME
- uifloaters_offset1.5
- tooltipENEMY_HERALDESS_DESC
stats{6}
- strength8
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{4}
- tag[demon]
- factionenemies
- movement2
- health33
abilities{3}
- moveDefaultMove
- attackGSClosedAttack
- spells[GSSuck, GSOpen, GSScream]
passives{1}
FormChanger{3}
Close{1}
passives{1}
- AbilityReactionGSOpen
Open{4}
- animation_suffixOpen
- attackGSOpenAttack
passives{3}
- AddMovement2
FormChangeWhileHasStatus{2}
- statusConsuming
- form_hasOpenCat
- CounterAttack[attack, GSScream]
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[GSSuck, attack]
- decision_weightsdefault
- move_weightskeep_distance
OpenCat{2}
- animation_suffixOpenCat
passives{1}
FormChangeWhileHasStatus{2}
- statusConsuming
- form_hasnotClose
ai{4}
- brainPatternBrain
pattern{1}
- doattack
- decision_weightsdefault
- move_weightsstay_close
- categoryenemies