Sourcemined
Mewgenics
CharacterVerified on build 25143593

Rat Bomb

Explodes on its turn or when hit with fire.
Attack to disarm!

Overview

Group
Inanimate objects
Faction
None
Health
1
Tag
Bomb
Game ID
Bomb

Passive effects 2

  • Bomb Behavior
  • Looping Sound While Alive

Abilities 2

  • Bomb Explode
  • None
Raw game dataExactly as defined in data/characters/inanimate_objects.gon
  • graphics{3}
    • movieclipBomb
    • nameOBJECT_RATBOMB_NAME
    • tooltipOBJECT_RATBOMB_DESC
  • sound{1}
    • alt_sounds[1]
      • 0[HitGround, Bomb_Land]
  • properties{10}
    • health1
    • tagbomb
    • initiative-20
    • can_be_backstabbedfalse
    • factionnone
    • inherit_factiontrue
    • typeobject
    • corpse_health1
    • kill_requiredfalse
    • ai_scale0.5
  • abilities{2}
    • moveNone
    • attackBombExplode
  • passives{2}
    • BombBehavior1
    • LoopingSoundWhileAliveBomb_FuseLoop
  • ai{2}
    • brainGenericBrain
    • animate_choicefalse
  • categoryinanimate_objects