Needle Shot Upgraded
Shoot a needle that deals damage, gives Thorns, and ignores shield. This deals extra damage to enemies and gives extra Thorns to allies.
Classes that can get it 1
- Hunter · starter
A Hunter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Hunter
- Mana cost
- 2
- Damage
- 1
- Type
- Lobbed attack
- Variant of
- Needle Shot
- Game ID
NeedleShot2
Raw game dataExactly as defined in data/abilities/hunter_abilities.gon
- templatelobbed_attack
meta{3}
- nameABILITY_NEEDLESHOT_NAME
- descABILITY_NEEDLESHOT2_DESC
- classHunter
graphics{2}
- projectileNeedleProjectile
- animationthrowArrow
cost{2}
- infcantriptrue
- mana2
target{2}
- min_range3
- max_range5+bonus_range
damage_instance{3}
- damage1
- piercingtrue
effects{3}
- Thorns1
Conditional_Enemy{1}
- BonusDamage1
Conditional_Ally{1}
- Thorns1
- variant_ofNeedleShot
- categoryhunter
- upgradeOfNeedleShot