Lucky Penny
Collect an adjacent pickup and gain +2 LCK instead of its normal effects.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Collect an adjacent pickup and gain +2 instead of its normal effects. | Collect a pickup within four tiles of you. Gain +2 instead of its normal effects. |
| Target › Max range | 1 | 4 (+3) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Thief class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Thief
- Mana cost
- 1
- Damage
- 0
- Type
- Targeted status
- Game ID
LuckyPenny
Raw game dataExactly as defined in data/abilities/thief_abilities.gon
- templatetargeted_status
meta{4}
- nameABILITY_LUCKYPENNY_NAME
- descABILITY_LUCKYPENNY_DESC
- classThief
- type_iconmisc
graphics{1}
- animationcoinFlip
cost{2}
- infcantriptrue
- mana1
target{3}
- max_range1
- restrictionsmust_have_tag
- target_requires_tagpickup
damage_instance{3}
- damage0
- typestatus_spell
effects{1}
CollectsPickupsWithAltEffects{1}
- LuckUp2
- categorythief
- upgradedToLuckyPenny2