Increase Gravity Upgraded
Inflict Slow 1 on each unit in an area around a tile within your line of sight. If you cast this from full mana, instead inflict Immobilize 1 and deal 6 damage.
Classes that can get it 1
- Psychic · starter
A Psychic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Psychic
- Mana cost
- 3
- Type
- Spell
- Variant of
- Increase Gravity
- Game ID
IncreaseGravity2
Raw game dataExactly as defined in data/abilities/psychic_abilities.gon
- templatespell
meta{4}
- nameABILITY_INCREASEGRAVITY_NAME
- descABILITY_INCREASEGRAVITY2_DESC
- classPsychic
- icon_shell_frameattack
graphics{2}
- animationpointout
- particlefx_statdown
cost{2}
- infcantriptrue
- mana3
target{6}
- min_range1
- max_range20
- max_aoe2
- aoe_excludes_selftrue
- restrictionsmust_have_line_of_sight
- X_isis_at_max_mana
damage_instance{3}
- raw_damageX*6
effects{2}
Conditional_FormulaIsPositive{2}
- formulaX
- Immobile1
Else{1}
- Slow1
- elements[Gravity]
- variant_ofIncreaseGravity
- categorypsychic
- upgradeOfIncreaseGravity