Holy Light Upgraded
Heal allies and damage enemies in an area. This spell has half effect outside its center.
(This spell costs less.)
Classes that can get it 1
A Medic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Medic
- Mana cost
- 8
- Damage
- 10
- Type
- Spell
- Variant of
- Holy Light
- Game ID
HolyLight2
Raw game dataExactly as defined in data/abilities/medic_abilities.gon
- templatespell
meta{3}
- nameABILITY_HOLYLIGHT_NAME
- descABILITY_HOLYLIGHT2_DESC
- classMedic
graphics{3}
- center_particleHolybeam
- area_particleHolybeam
- animationpray
cost{2}
- infcantriptrue
- mana8
target{3}
- max_aoe1
- min_range1
- max_range5
damage_instance{4}
- damage10
- typespell
effects{1}
- DamageOrHealConditionally1
- elements[Holy]
splash_damage{4}
- damage5
- typespell
effects{1}
- DamageOrHealConditionally1
- elements[Holy]
- variant_ofHolyLight
- categorymedic
- upgradeOfHolyLight