Adoubment Upgraded
Heal or revive a unit and remove its debuffs. That unit gets +1 to 3 random stats and becomes the Alpha.
If there is an Alpha, this spell has infinite range and must target it.
Classes that can get it 1
A Medic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Medic
- Mana cost
- 5
- Type
- Spell
- Variant of
- Adoubment
- Game ID
Adoubement2
Raw game dataExactly as defined in data/abilities/medic_abilities.gon
- templatespell
meta{3}
- nameABILITY_ADOUBMENT_NAME
- descABILITY_ADOUBMENT2_DESC
- classMedic
graphics{2}
- affected_particleHealMed
- animationpointout
cost{2}
- infcantriptrue
- mana5
target{5}
- max_aoe0
- min_range1
- max_range2
- restrictionsmust_target_alpha_if_exists
- range_bonusesinclude_alpha
damage_instance{4}
- heal6
effects{3}
- Cleanse0
- AlphaCat1
- RandomStatUp3
- elements[Holy]
- can_revivetrue
- variant_ofAdoubement
- categorymedic
- upgradeOfAdoubement