Sourcemined
Mewgenics
AbilityVerified on build 25143593

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Inflict Charm 2 on an adjacent unit.

Base and upgraded

BaseUpgraded
EffectInflict Charm 2 on an adjacent unit.Inflict Charm 2 on an adjacent unit. Non-boss enemies with less than 25% health join your party.
Damage instance › Effects › Conditional Enemy › Conditional Not Boss › Conditional Health Threshold › Capture Familiar—1
Damage instance › Effects › Conditional Enemy › Conditional Not Boss › Conditional Health Threshold › Faction Conversion—1
Damage instance › Effects › Conditional Enemy › Conditional Not Boss › Conditional Health Threshold › Full Heal—1
Damage instance › Effects › Conditional Enemy › Conditional Not Boss › Conditional Health Threshold › Threshold flat—5
Damage instance › Effects › Conditional Enemy › Conditional Not Boss › Conditional Health Threshold › Threshold percent—25%

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Medic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Medic
Mana cost
6
Damage
0
Type
Spell
Game ID
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Raw game dataExactly as defined in data/abilities/medic_abilities.gon
  • templatespell
  • meta{3}
    • nameABILITY_CONVERT_NAME
    • descABILITY_CONVERT_DESC
    • classMedic
  • graphics{1}
    • particleCharmedHearts
  • cost{2}
    • infcantriptrue
    • mana6
  • target{3}
    • min_range1
    • max_rangelevel
    • max_aoe0
  • damage_instance{3}
    • damage0
    • typespell
    • effects{1}
      • Charmed2
  • categorymedic
  • upgradedToConvert2