Sourcemined
Mewgenics
AbilityVerified on build 25143593

Blinding Lights

Inflict Blind 1 on each unit in an area.

Base and upgraded

BaseUpgraded
EffectInflict Blind 1 on each unit in an area.Inflict Blind 2 on each unit in a larger area.
Damage instance › Effects › Blind12 (+1)
Target › Max aoe23 (+1)
Target › Max range58 (+3)

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Medic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Medic
Mana cost
4
Damage
0
Type
Spell
Game ID
BlindingLight
Raw game dataExactly as defined in data/abilities/medic_abilities.gon
  • templatespell
  • meta{3}
    • nameABILITY_BLINDINGLIGHT_NAME
    • descABILITY_BLINDINGLIGHT_DESC
    • classMedic
  • graphics{2}
    • particleHolybeam
    • animationmajormagic
  • cost{2}
    • infcantriptrue
    • mana4
  • target{2}
    • max_range5
    • max_aoe2
  • damage_instance{3}
    • damage0
    • effects{1}
      • Blind1
    • elements[Holy]
  • categorymedic
  • upgradedToBlindingLight2