Void Fiend
Overview
- Health
- 700
- Group
- Void
- Game ID
Void_Spawn
Drops when killed 3
| Item | Chance | Average | Range |
|---|---|---|---|
| Essence of the Void | 100% | 3.5 | 3–4 |
| Runestone Shard | 100% | 2 | 2 |
| Voidheart | 100% | 1 | 1 |
Chance of at least one per kill and the average amount, computed exactly from the drop table. How we compute it.
Kills needed
| Drop | Kills per item | Kills for 10 | ≥1 in 5 kills | ≥1 in 10 kills |
|---|---|---|---|---|
| Essence of the Void | 0.3 | 2.9 | 100% | 100% |
| Runestone Shard | 0.5 | 5 | 100% | 100% |
| Voidheart | 1 | 10 | 100% | 100% |
Averages from the exact drop table: kills per item is 1 ÷ the average amount per kill.
Raw game dataResolved from Server/NPC/Roles/Void/Void_Spawn.json and its template
- maxHealth700
- dropListDrop_Void_Spawn
- appearanceSpawn_Void