Sourcemined
Hytale
ItemVerified on v0.7.2

Silver Ore

Can be smelted into a Silver Ingot at a Furnace.

Overview

Item level
10
Category
Ores
Stack size
25
Kind
Item
Game ID
Ore_Silver

How to get it

Craft

SalvagebenchProcessing4 s

Need several? The crafting calculator expands this recipe down to raw materials.

Drops 6

SourceHowChanceAverageRange
Silver Ore - BasaltBlockMine or break100%11
Silver Ore - SandstoneBlockMine or break100%11
Silver Ore - ShaleBlockMine or break100%11
Silver Ore - SlateBlockMine or break100%11
Silver Ore - StoneBlockMine or break100%11
Silver Ore - VolcanicBlockMine or break100%11

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 21

Chests, structures and events use these tables; the game files don't say which ones on their own.

Loot tableChanceAverage
Zone1 Goblin Tier342.7%1.3
Zone1 Goblin Tier132.2%1.05
Zone1 Goblin Tier232.2%0.7
Zone4 Encounters Tier420%0.76
Zone1 Encounters Tier420%0.76
Zone2 Encounters Tier420%0.76
Zone3 Encounters Tier416.1%0.6
Portals Oasis15.2%0.24
Zone1 Kweebec Tier315%0.24
Zone1 Trork Tier315%0.24
Zone1 Undead Tier315%0.24
Zone4 Undead Tier315%0.24
Zone1 Encounters Tier315%0.24
Zone4 Encounters Tier315%0.24
Zone2 Undead Tier315%0.24
Zone2 Encounters Tier315%0.24
Zone3 Kweebec Tier313.2%0.21
Zone3 Trork Tier313.2%0.21
Zone3 Outlander Tier313.2%0.21
Zone3 Undead Tier313.2%0.21
Zone3 Encounters Tier313.2%0.21

Salvage 1

Salvaging these at a Salvage bench gives this item back:

  • Salvage Silver

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Silver Ore - BasaltMine or break110100%100%100%
Silver Ore - SandstoneMine or break110100%100%100%
Silver Ore - ShaleMine or break110100%100%100%
Silver Ore - SlateMine or break110100%100%100%
Silver Ore - StoneMine or break110100%100%100%
Silver Ore - VolcanicMine or break110100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Craft or farm?

Craft one

Raw materials through 0 crafting steps.

Farm one

About 1 breaks of Silver Ore - Basalt (mine or break), the source with the most per try.

Used to make 1

Raw game dataResolved from Server/Item/Items/Ore/Silver/Ore_Silver.json and its parents
  • level10
  • categoryBlocks.Ores
  • categories[Blocks.Ores]
  • maxStack25
  • iconIcons/ItemsGenerated/Ore_Silver.png
  • recipe{4}
    • inputs[1]
      • 0{3}
        • idSalvage_Silver
        • qty1
        • resourcetrue
    • outputs[1]
      • 0{2}
        • idOre_Silver
        • qty1
    • bench{2}
      • idSalvagebench
      • typeProcessing
    • time4
  • hasIcontrue