Putrid Tree Spirit
Fought in 3 places, from 11,191 HP to 19,880 HP at Elphael, Brace of the Haligtree · Prayer Room: each placement carries its own area scaling. It takes the most damage from Fire and the least from Holy.
Where you fight it 3
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Lake of Rot · Grand Cloister | 11,191 | 120 | ×4.125 |
| Caelid · War-Dead Catacombs | 18,144 | 120 | ×6.688 |
| Elphael, Brace of the Haligtree · Prayer Room | 19,880 | 120 | ×7.328 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Lake of Rot · Grand Cloister
Caelid · War-Dead Catacombs
Elphael, Brace of the Haligtree · Prayer Room
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Lake of Rot · Grand Cloister
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 1,189 | 1,646 | 1,646 | 1,646 |
| Scarlet Rot | 1,189 | 1,646 | 1,646 | 1,646 |
| Bleed | 553 | 843 | 1,300 | 1,300 |
| Frost | 246 | 288 | 386 | 676 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Caelid · War-Dead Catacombs
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 1,236 | 1,693 | 1,693 | 1,693 |
| Scarlet Rot | 1,236 | 1,693 | 1,693 | 1,693 |
| Bleed | 575 | 865 | 1,322 | 1,322 |
| Frost | 255 | 297 | 395 | 685 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Elphael, Brace of the Haligtree · Prayer Room
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 1,463 | 1,920 | 1,920 | 1,920 |
| Scarlet Rot | Immune | |||
| Bleed | 680 | 970 | 1,427 | 1,427 |
| Frost | 302 | 344 | 442 | 732 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Elphael, Brace of the Haligtree · Prayer Room: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 19,880 | 20,179 | 22,196 | 23,205 | 24,214 | 26,232 | 27,241 | 28,250 |
How its AI decides verified
- Its attack choices change at 70%, 60% of its HP: some attacks unlock, get likelier or are forced below those points.
- It picks attacks by how far you are, with cut-offs at 2 m, 2.5 m, 3.5 m, 4 m, 5 m, 7 m, 12 m, 15 m.
- It chooses among 25 attack routines; 13 have a cooldown (7–60 s).
Read from the game's AI script for this boss. Which animation each routine plays isn't named yet.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- Runes8,190→26,460
- Runes3,998→11,193