Sneak Attack
Your spells that spawn familiars cost -3 mana.
Familiars spawned by your spells gain +2 Damage and +2 Movement, but die after their first turn.
Classes that can get it 1
Overview
- Class
- Druid
- Group
- Druid
- Upgrade levels
- 2
- Game ID
SneakAttack
Raw game dataExactly as defined in data/passives/druid_passives.gon
1{1}
passives{2}
AddPassivesToSummonAbilityMinions{3}
- DamageUp2
- MovementUp2
- Doomed1
ManaCostReductionTagged{2}
- tagsummon
- reduction3
2{2}
- descPASSIVE_SNEAKATTACK2_DESC
passives{2}
AddPassivesToSummonAbilityMinions{3}
- DamageUp4
- MovementUp4
- Doomed1
ManaCostReductionTagged{2}
- tagsummon
- reduction3
- namePASSIVE_SNEAKATTACK_NAME
- descPASSIVE_SNEAKATTACK_DESC
- classDruid
- categorydruid