Harpooner
When an enemy moves in range, hook it.
Classes that can get it 1
Overview
- Class
- Butcher
- Group
- Butcher
- Upgrade levels
- 2
- Game ID
Harpooner
Raw game dataExactly as defined in data/passives/butcher_passives.gon
1{1}
passives{1}
MovementReaction{2}
- abilityweapon
- enemies_onlytrue
2{3}
- descPASSIVE_HARPOONER2_DESC
- desc_multiclassPASSIVE_HARPOONER2_MULTICLASS_DESC
passives{2}
MovementReaction{2}
- abilityweapon
- enemies_onlytrue
- BoostWeaponDamage2
- namePASSIVE_HARPOONER_NAME
- descPASSIVE_HARPOONER_DESC
- desc_multiclassPASSIVE_HARPOONER_MULTICLASS_DESC
- classButcher
- categorybutcher