Dark One
At end of your turn, deal 1 damage to all units and heal for the damage dealt. Whenever you down an ally gain All Stats Up.
Overview
- Class
- Disorder
- Group
- Disorders
- Game ID
DarkOne
Raw game dataExactly as defined in data/passives/disorders.gon
- nameDISORDER_DARKONE_NAME
- descDISORDER_DARKONE_DESC
- classDisorder
passives{2}
- AutocastEachTurnDarkOneStrike
StatusKilledCharacters{1}
Conditional_Ally{1}
ApplyToSource{1}
- AllStatsUp1
- categorydisorders