Kinetic eyes
+1 Kinetic Spikes.
Passing it to kittens
| Stimulation | Kitten keeps this part |
|---|---|
| 0 | 50% |
| 10 | 52.4% |
| 30 | 56.5% |
When one parent has this part and the other a normal one (ignoring the small chance the part is rerolled). Same rule for every mutation.
Overview
- Slot
- Eyes
- Part number
- 315
- Game ID
eyes-315
Passive effects 1
- Kinetic Spikes
Raw game dataExactly as defined in data/mutations/eyes.gon
- descMUTATION_EYES_315_DESC
passives{1}
- KineticSpikes1
- sloteyes
- number315