Dark Friend
At the start of your turn, spawn a Shadow copy that mimics your basic attack and fades at the end of the turn.
Units that contact or attack you have a 15% chance to be Feared.
Overview
- Slot
- Neck
- Set
- Game ID
DarkFriend
Passive effects 2
- Revenge Damage
- Status Each Turn Begin
Raw game dataExactly as defined in data/items/neck_items.gon
- nameARMOR_DARKFRIEND_NAME
- descARMOR_DARKFRIEND_DESC
- rarityrare
- kindneck
- frame93
- setDemonic
passives{2}
RevengeDamage{1}
effects{1}
- Fear[1, 0.15]
StatusEachTurnBegin{1}
- UseAbilityneck_DarkFriend
- categoryneck