Monster Shelf
-1 Appeal, +2 Stimulation, +1 Comfort.
House effects
| Effect | Strength | Value |
|---|---|---|
| Comfort | +1 | |
| Appeal | −1 | |
| Stimulation | +2 |
Plan a breeding room with this piece in the breeding planner.
Effect on breeding
Odds in a room with only this piece (Stimulation +2), Comfort +1, against the same room without it.
| Odds | Without | With it | Rare version |
|---|---|---|---|
| First inherited ability | 20% | 25% | 30% |
| Second inherited ability | 2% | 3% | 4% |
| Inherited passive | 5% | 7% | 9% |
| Kitten gets the better parent's stat | 50% | 50.5% | 51% |
| Mutated part passed on (vs a normal one) | 50% | 50.5% | 51% |
| Chance two cats agree to breed (relative) | ×1.00 | ×1.10 | ×1.20 |
- Rare versions double Comfort, Appeal, Health, Stimulation and Evolution.
- Each cat beyond 4 in a room costs 1 Comfort; this piece makes up for 1 extra cat.
Overview
- Set
- Game ID
set_monster_shelf
Raw game dataExactly as defined in data/furniture_effects.gon
- nameFURNITURE_NAME_SET_MONSTER_SHELF
- descFURNITURE_DESC_SET_MONSTER_SHELF
- setmonster
- Appeal-1
- Stimulation2
- Comfort1