Sourcemined
Mewgenics
EventAny chapterVerified on build 25143593

Tracy

[i]"Yeah, I got some stuff. How much are you willing to donate? It's for a good cause…"[/i]

Safest choice

  • BuyCosts 1 coinsWorst: Get a random parasite from cursed items (Luck-weighted)
  • BuyCosts 10 coinsNo bad outcomes
  • BuyCosts 25 coinsNo bad outcomes
  • LeaveNo rollNever rolls, nothing bad

Buy

Costs 1 coins
  1. Luck-weighted

    [i]"Uh, here. Take this... You deserve it!"[/i]

    • Get a random parasite from cursed items
  2. Luck-weighted

    Your cat gets a random stat down… Temporarily.

    • Next fight: random stat up (-1)
  3. Luck-weighted

    [i]"Thank you for your donation."[/i]

    Nothing else happens.

  4. Luck-weighted

    [i]"Here, have some food."[/i]

    • Gain 1–2 food
  5. Luck-weighted

    Your cat gets a random stat up… Temporarily.

    • Next fight: random stat up
  6. Luck-weighted

    [i]"Here. Have a pet squirrel."[/i]

  7. Luck-weighted

    [i]"Here. Have a pet snake."[/i]

  8. Luck-weighted

    [i]"Here. Have a pet frog."[/i]

  9. Luck-weighted

    [i]"Here. Have a pet turtle."[/i]

  10. Luck-weighted

    [i]"Thank you for the donation… Here."[/i]

    • Get a random item from consumables

Buy

Costs 10 coins
  1. Luck-weighted

    [i]"Thank you for your donation… Here."[/i]

    • Get a random item from consumables
  2. Luck-weighted

    [i]"I guess you can take this…"[/i]

    • Get a random item from chapter
  3. Luck-weighted

    [i]"Uh, here…"[/i]

    • Permanent stats: +1 RANDOM

Buy

Costs 25 coins
  1. Luck-weighted
  2. Luck-weighted

    [i]"Uh… Here. Have these."[/i]

    • Get a random item from chapter
    • Get a random item from chapter
  3. Luck-weighted

    [i]"Uh, here…"[/i]

    • Get a random item from chapter rare
  4. Luck-weighted

    [i]"I guess you can have these…"[/i]

    • get full item set from pool: common
  5. Luck-weighted

    [i]"Thank you for the donation… Here."[/i]

    • Level up

Leave

No roll
  1. 100%

    [i]"Thanks for wasting my time…"[/i]

    Nothing else happens.

Exact where the game's data defines the odds (no-roll choices, fixed chances, weighted pools). Stat checks, the common/rare split and luck-weighted picks depend on rolls the data doesn't spell out, so they're labelled instead of guessed.