Stacy Mutant
???
Overview
- Group
- Cat minibosses
- Faction
- Enemies
- Health
- 125
- Tag
- Cat
- Game ID
StacyMutant
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 2
- Boss Rewards
- Adventure Token Passive Pool
Abilities 7
- Melee Attack (Basic Melee)
- Move (Default Move)
- Magic Missile (SM)
- SM Flamethrower
- SM Ice Shards
- SM Lightning Storm
- Melee Attack (SM Bleed Counter)
Raw game dataExactly as defined in data/characters/cat_minibosses.gon
graphics{5}
- movieclip_CAT
- nameENEMY_STACYMUTANT_NAME
- custom_cat_dataStacy2p0
- scale1.3
- tooltipENEMY_STACYMUTANT_DESC
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{6}
- tagcat
- typeboss
- health125
- factionenemies
- base_mana_regen999
- evenly_dispersed_bonus_turns1
abilities{3}
- moveDefaultMove
- attackBasicMelee
- spells[SM_MagicMissile, SM_Flamethrower, SM_IceShards, SM_LightningStorm, SM_BleedCounter]
passives{2}
BossRewards{2}
- commonStacy100
- rareUnstableDNA
AdventureTokenPassivePool{12}
StacyMutant_Fire{4}
- ElementImmuneFire
- ReplaceBasicAttackSM_Lavashot
CatPartsTransform{3}
- head1019
- texture19
- palette78
ReplaceBrain{4}
- brainPatternBrain
pattern{2}
- do_all[attack, SM_Flamethrower]
- domove
- decision_weightsdefault
- move_weightskeep_distance
StacyMutant_Ice{5}
- ElementImmuneIce
- ReplaceBasicAttackSM_IceBreath
- AddMovement-1
CatPartsTransform{3}
- head1020
- texture29
- palette77
ReplaceBrain{4}
- brainPatternBrain
pattern{2}
- do_all[*attack, SM_IceShards]
- domove
- decision_weightsdefault
- move_weightsstay_close
StacyMutant_Lightning{4}
- ElementImmuneElectric
- ReplaceBasicAttackSM_LightningDash
CatPartsTransform{3}
- head1027
- texture60
- palette76
ReplaceBrain{4}
- brainPatternBrain
pattern{2}
- do_all[attack, SM_LightningStorm]
- domove
- decision_weightsdefault
- move_weightskeep_distance
StacyMutant_Thorns{2}
- Thorns3
CatPartsTransform{1}
- body1012
StacyMutant_Brace{2}
- Brace3
CatPartsTransform{1}
- body1013
StacyMutant_Holy{2}
- DivineShield7
CatPartsTransform{1}
- body1024
StacyMutant_Health{4}
- AddMaxHealth25
- AddSpeed-3
- SizeScale1.2
CatPartsTransform{5}
- leg11043
- leg21043
- arm11043
- arm21043
- tail1034
StacyMutant_Damage{3}
- AddDamage2
- AddMaxHealth-25
CatPartsTransform{5}
- leg11044
- leg21044
- arm11044
- arm21044
- tail1035
StacyMutant_Speed{4}
- AddDamage-1
- AddSpeed6
- SizeScale0.8
CatPartsTransform{5}
- leg11045
- leg21045
- arm11045
- arm21045
- tail1036
StacyMutant_DoubleHead{2}
- ExtraDispersedTurns1
CatPartsTransform{1}
- ear11028
StacyMutant_Counter{3}
- CounterAttackSM_BleedCounter
AddStatusToBasicAttack{1}
- Bleed1
CatPartsTransform{1}
- ear11029
StacyMutant_Mirror{3}
- ReflectProjectiles100%
StatusEachTurnEndForEachTurn{1}
- RandomMagicMissile1
CatPartsTransform{2}
- eye11057
- eye21057
ai{4}
- brainPatternBrain
pattern{2}
- doattack
__dupes[1]
- 0[do, SM_MagicMissile]
- decision_weightsdefault
- move_weightskeep_distance
- categorycat_minibosses