Siren
Calls its enemies towards it and heals its adjacent allies.
Overview
- Group
- Cat enemies
- Faction
- Enemies
- Health
- 7
- Game ID
Siren
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 1
- Heal Neighbors Each Turn
Abilities 2
- Siren Call
- Move (Default Move)
Raw game dataExactly as defined in data/characters/cat_enemies.gon
graphics{4}
- movieclip_CAT
- nameENEMY_SIREN_NAME
- custom_cat_dataSiren
- tooltipENEMY_SIREN_DESC
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{7}
- tag[cat, siren]
- typecat
- auto_run_prioritysupport
- health7
- base_mana_regen999
- factionenemies
- initiative5
abilities{3}
- moveDefaultMove
- attackSirenCall
- spells[]
passives{1}
HealNeighborsEachTurn{2}
- stacks3
- allies_onlytrue
ai{4}
- brainPatternBrain
- decision_weightsdefault
- move_weightsstay_near_allies_siren
pattern{1}
- doSirenCall
- categorycat_enemies