Spun Cat
Has a random class basic attack that inflicts a randomly assigned debuff.
Overview
- Group
- Cat enemies
- Faction
- Enemies
- Health
- 10
- Tag
- Cat
- Game ID
Needlecat
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 3
- Form Changer
- Random Passive Pool
- dupes
Abilities 2
Raw game dataExactly as defined in data/characters/cat_enemies.gon
graphics{6}
- movieclip_CAT
- nameENEMY_SPUNCAT_NAME
- custom_cat_dataNeedlecat
- scale1
- shadow_size1
- tooltipENEMY_SPUNCAT_DESC
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{5}
- tagcat
- typecat
- health10
- factionenemies
- base_mana_regen999
abilities{3}
- moveDefaultMove
- attackBasicMelee
- spells[]
passives{3}
FormChanger{14}
Colorless{0}
Fighter{0}
Hunter{0}
Mage{0}
Medic{0}
Tank{0}
Thief{0}
Butcher{0}
Druid{0}
Necromancer{0}
Psychic{0}
Monk{0}
Tinkerer{0}
- _commentdumb hack to get per-class portraits
RandomPassivePool{2}
PassiveGroup{3}
- ReplaceBasicAttackBasicMelee
CatPartsTransform{1}
- paletteFighter
- FormChangeFighter
__dupes[11]
0[2]
- 0PassiveGroup
1{3}
- ReplaceBasicAttackBasicRanged
CatPartsTransform{1}
- paletteHunter
- FormChangeHunter
1[2]
- 0PassiveGroup
1{3}
- ReplaceBasicAttackBasicMagicShortRanged
CatPartsTransform{1}
- paletteMage
- FormChangeMage
2[2]
- 0PassiveGroup
1{4}
- ReplaceBasicAttackBasicMedicMelee
CatPartsTransform{1}
- paletteMedic
- FormChangeMedic
- StatusCarefulness1
3[2]
- 0PassiveGroup
1{3}
- ReplaceBasicAttackBasicTankMelee
CatPartsTransform{1}
- paletteTank
- FormChangeTank
4[2]
- 0PassiveGroup
1{3}
- ReplaceBasicAttackBasicStraightShot
CatPartsTransform{1}
- paletteThief
- FormChangeThief
5[2]
- 0PassiveGroup
1{3}
- ReplaceBasicAttackBasicButcherMelee
CatPartsTransform{1}
- paletteButcher
- FormChangeButcher
6[2]
- 0PassiveGroup
1{5}
- ReplaceBasicAttackBasicDruidAbility
CatPartsTransform{1}
- paletteDruid
- FormChangeDruid
- StatusCarefulness1
- SelfStatusCarefulness1
7[2]
- 0PassiveGroup
1{3}
- ReplaceBasicAttackBasicNecroRanged
CatPartsTransform{1}
- paletteNecromancer
- FormChangeNecromancer
8[2]
- 0PassiveGroup
1{3}
- ReplaceBasicAttackBasicPsychicPull
CatPartsTransform{1}
- palettePsychic
- FormChangePsychic
9[2]
- 0PassiveGroup
1{4}
- ReplaceBasicAttackBasicMonkMelee
CatPartsTransform{1}
- paletteMonk
- FormChangeMonk
- ExtraBasicAttacks1
10[2]
- 0PassiveGroup
1{4}
TinkererBasicAttackSwitching{2}
- craft_abilityTinkererCraft
- throw_abilityTinkererThrow
CatPartsTransform{1}
- paletteTinkerer
- FormChangeTinkerer
- SelfStatusCarefulness1
__dupes[1]
0[2]
- 0RandomPassivePool
1{2}
AddStatusToBasicAttack{1}
- Burn1
__dupes[9]
0[2]
- 0AddStatusToBasicAttack
1{1}
- Poison1
1[2]
- 0AddStatusToBasicAttack
1{1}
- Bleed1
2[2]
- 0AddStatusToBasicAttack
1{1}
- RandomStatUp-1
3[2]
- 0AddStatusToBasicAttack
1{1}
- Bruise1
4[2]
- 0AddStatusToBasicAttack
1{1}
- Rot1
5[2]
- 0AddStatusToBasicAttack
1{1}
- Fear1
6[2]
- 0AddStatusToBasicAttack
1{1}
- Slow1
7[2]
- 0AddStatusToBasicAttack
1{1}
- DamageUp-1
8[2]
- 0AddStatusToBasicAttack
1{1}
- Weakness1
ai{3}
- brainGenericBrain
- decision_weightsdefault
- move_weightskeep_distance
- categorycat_enemies