Jack
Protects his allies.
Overview
- Group
- Cat enemies
- Faction
- Enemies
- Health
- 16
- Game ID
JackCat
Base stats
- Strength3
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Abilities 3
- Jack Attack
- Move (Default Move)
- Jack Shield
Raw game dataExactly as defined in data/characters/cat_enemies.gon
graphics{6}
- movieclip_CAT
- nameENEMY_JACKCAT_NAME
- custom_cat_dataJackCat
- scale1
- shadow_size1
- tooltipENEMY_JACKCAT_DESC
stats{7}
- strength3
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{5}
- tag[cat, humanoid]
- typecat
- health16
- base_mana_regen999
- factionenemies
abilities{3}
- moveDefaultMove
- attackJackAttack
- spells[JackShield]
passives{0}
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[JackShield, attack]
- decision_weightsdefault
- move_weightsstay_near_allies
- categorycat_enemies