Robo-Fenrir
Tosses bear traps!
Has an affinity for tall grass.
Swats away melee attackes.
Overview
- Group
- Terminator
- Faction
- Enemies
- Health
- 25
- Game ID
HunterCat_Terminator
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 4
- Counter Attack
- Robot
- Spawn On Death
- dupes
Abilities 4
- Lobbed Shot (Hunter)
- Hunter Miniboss Move
- Bear Trap Enemy Cantrip
- Shove
Raw game dataExactly as defined in data/characters/terminator.gon
graphics{5}
- movieclip_CAT
- nameENEMY_TERMINATOR3_HUNTER_NAME
- custom_cat_dataHunterCat_Terminator
- spawnin_animationbeaminHunter
- tooltipENEMY_TERMINATOR3_HUNTER_DESC
sound{1}
alt_sounds[1]
- 0[SE_CatWalk, SE_TerminatorCatWalkC]
equipment{1}
- faceHuntersPatch_Terminator
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{8}
- tags[cat, robot]
- hidden_tagsterminator_mini
- health25
- shield25
- factionenemies
- typeboss
- dispersed_bonus_turns1
- corpse_health0
abilities{3}
- moveHunterMinibossMove
- attackBasicRanged_Hunter
- spells[BearTrap_Enemy_Cantrip, Shove]
passives{4}
- CounterAttackShove
- Robot1
- SpawnOnDeathAntidote
__dupes[4]
- 0[SpawnOnDeath, RandomArmorPickup]
- 1[SpawnOnDeath, RandomArmorPickup]
- 2[SpawnOnDeath, RandomArmorPickup]
- 3[SpawnOnDeath, RandomArmorPickup]
ai{4}
- brainPatternBrain
pattern{2}
- doBearTrap_Enemy_Cantrip
- do_all[BearTrap_Enemy_Cantrip, attack]
- decision_weightsdefault
- move_weightsprefer_tall_grass_always_move
- categoryterminator