Golem
Invulnerable. Dies when all of its allies are dead.
Overview
- Group
- Cat enemies
- Faction
- Enemies
- Health
- 15
- Movement
- 2
- Game ID
GolemCat
Base stats
- Strength15
- Dexterity5
- Constitution5
- Intelligence5
- Speed2
- Charisma5
- Luck5
Passive effects 3
- Block All Damage
- Die When Only Golems Left
- Add Melee Knockback
Abilities 2
Raw game dataExactly as defined in data/characters/cat_enemies.gon
graphics{5}
- movieclip_CAT
- nameENEMY_GOLEM_NAME
- custom_cat_dataGolemCat
- scale1.1
- tooltipENEMY_GOLEM_DESC
stats{7}
- strength15
- dexterity5
- constitution5
- intelligence5
- speed2
- charisma5
- luck5
properties{8}
- tag[cat, golem]
- typecat
- health15
- base_mana_regen999
- factionenemies
- initiative10
- movement2
- kill_requiredfalse
abilities{3}
- moveDefaultMove
- attackBasicMelee
- spells[]
passives{3}
- BlockAllDamage1
- DieWhenOnlyGolemsLeft1
- AddMeleeKnockback2
ai{3}
- brainGenericBrain
- decision_weightssimple
- move_weightsstay_close
- categorycat_enemies