Sourcemined
Mewgenics
CharacterVerified on build 25143593

Flesh Lad Familiar

Gains an extra attack per turn each time it takes damage.
Gains Speed at the end of its turn.

Overview

Group
Familiars
Faction
Allies
Health
23
Movement
2
Tag
Blob
Variant of
Flesh Lad
Game ID
FamiliarFleshLad

Base stats

  • Strength5
  • Dexterity5
  • Constitution5
  • Intelligence5
  • Speed3
  • Charisma5

Passive effects 2

  • Status On Took Damage From Ability
  • Status Each Turn End

Abilities 3

Raw game dataExactly as defined in data/characters/familiars.gon
  • graphics{3}
    • movieclipFleshLad
    • nameENEMY_FLESHLAD_NAME
    • tooltipFAMILIAR_FLESHLAD_DESC
  • stats{6}
    • strength5
    • dexterity5
    • constitution5
    • intelligence5
    • speed3
    • charisma5
  • properties{5}
    • tagblob
    • factionallies
    • health23
    • movement2
    • inherit_factiontrue
  • abilities{4}
    • moveDefaultMove
    • attackFleshLadDoublehit
    • spells[FleshLadUppercut]
    • can_get_bonustrue
  • passives{2}
    • StatusOnTookDamageFromAbility{2}
      • ExtraBasicAttacks_Status1
      • HealthRegenUp1
    • StatusEachTurnEnd{1}
      • SpeedUp2
  • ai{4}
    • brainPlayerBrain
    • mainturn_pattern{1}
      • do_all[attack~, FleshLadUppercut]
    • decision_weightsdefault
    • move_weightsstay_close_always_move
  • variant_ofFleshLad
  • categoryfamiliars