Sourcemined
Mewgenics
CharacterVerified on build 25143593

White Rabbit Charmed

Has a 50% chance of gaining Madness at the end of each turn.

Overview

Group
Familiars
Faction
Allies
Health
50
Movement
2
Tag
Cat
Variant of
White Rabbit
Game ID
CharmedWhiteRabbit

Base stats

  • Strength3
  • Dexterity5
  • Constitution5
  • Intelligence5
  • Speed5
  • Charisma5
  • Luck5

Passive effects 2

  • Boss Rewards
  • Status Each Turn End

Abilities 3

Raw game dataExactly as defined in data/characters/familiars.gon
  • graphics{4}
    • movieclip_CAT
    • nameENEMY_WHITERABBIT_NAME
    • custom_cat_dataWhiteRabbit
    • tooltipFAMILIAR_WHITERABBIT_DESC
  • equipment{1}
    • faceRabiesface
  • stats{7}
    • strength3
    • dexterity5
    • constitution5
    • intelligence5
    • speed5
    • charisma5
    • luck5
  • properties{10}
    • tagcat
    • factionallies
    • typeboss
    • dispersed_bonus_turns0
    • dispersed_bonus_turns_consider_initiativefalse
    • movement2
    • mana_regen999
    • mana100
    • health50
    • inherit_factiontrue
  • abilities{3}
    • moveDefaultMove
    • attackBasicMelee_Fighter
    • spells[ChainDash]
  • passives{2}
    • BossRewards{1}
      • commonWhiteRabbitPaw
    • StatusEachTurnEnd{1}
      • Conditional_BadRoll{2}
        • odds0.5
        • Madness1
  • ai{6}
    • brainPatternBrain
    • mainturn_pattern{1}
      • doChainDash
    • decision_weightssemi_simple
    • move_weightskeep_distance_always_move
    • fallback_advances_patterntrue
    • stun_advances_patternfalse
  • variant_ofWhiteRabbit
  • categoryfamiliars