Boomer
Explodes when killed, damaging all nearby units.
Overview
- Group
- Cat enemies
- Faction
- Enemies
- Health
- 15
- Movement
- 3
- Tag
- Cat
- Game ID
BoomerCat
Base stats
- Strength4
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 2
- Death Rattle
- Add Melee Knockback
Abilities 3
- Melee Attack (Basic Melee)
- Move (Default Move)
- Boomer Cat Explode
Raw game dataExactly as defined in data/characters/cat_enemies.gon
graphics{5}
- movieclip_CAT
- nameENEMY_BOOMER_NAME
- custom_cat_dataBoomerCat
alt_animations[1]
- 0[idle, dopeyIdle]
- tooltipENEMY_BOOMER_DESC
stats{7}
- strength4
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{7}
- tagcat
- typecat
- health15
- base_mana_regen999
- factionenemies
- initiative10
- movement3
abilities{3}
- moveDefaultMove
- attackBasicMelee
- spells[BoomerCatExplode]
passives{2}
- DeathRattleBoomerCatExplode
- AddMeleeKnockback1
ai{4}
- brainGenericBrain
- consider_spellsfalse
- decision_weightsdefault
- move_weightsstay_close
- categorycat_enemies