Throw Egg
Throw an egg. If the egg lands in an empty tile, it hatches into a random animal friend at the start of its second turn.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Throw an egg. If the egg lands in an empty tile, it hatches into a random animal friend at the start of its second turn. | Throw an egg. If the egg lands in an empty tile, it hatches into a random animal friend at the start of its first turn. |
| Damage instance › Effects › Object On Hit Empty | AnimalEgg | AnimalEgg2 |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Druid class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Druid
- Mana cost
- 7
- Damage
- 4+bonus_ranged_damage
- Type
- Lobbed attack
- Game ID
ThrowEgg
Raw game dataExactly as defined in data/abilities/druid_abilities.gon
- templatelobbed_attack
meta{3}
- nameABILITY_THROWEGGDRUID_NAME
- descABILITY_THROWEGGDRUID_DESC
- classDruid
- tags[summon]
graphics{2}
- projectileAnimalEgg
- animationthrowobject
cost{2}
- infcantriptrue
- mana7
target{2}
- min_range1
- max_range5+bonus_range
damage_instance{2}
- damage4+bonus_ranged_damage
effects{1}
- ObjectOnHitEmptyAnimalEgg
- categorydruid
- upgradedToThrowEgg2