Shoot Here!
Instructs your friend to shoot an adjacent tile!
(Castable once per turn.)
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Hunter
- Mana cost
- 0
- Type
- Targeted status
- Game ID
ShootHere
Raw game dataExactly as defined in data/abilities/hunter_abilities.gon
- templatetargeted_status
meta{3}
- nameABILITY_SHOOTHERE_NAME
- descABILITY_SHOOTHERE_DESC
- classHunter
graphics{1}
- animationpointout
cost{2}
- cantriptrue
- mana0
target{2}
- max_range1
- min_range1
damage_instance{1}
effects{1}
- ShootHereCommand1
- categoryhunter