Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Hop up to 2 tiles away. | Hop up to 4 tiles away. |
| Target › Max range | 2 | 4 (+2) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 |
|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% |
| 10 | 45% | 25.2% | 12.8% | 6.5% |
| 30 | 95% | 52% | 27% | 13.7% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Colorless
- Mana cost
- 3
- Damage
- 0
- Type
- Jump attack
- Game ID
PrepareToJump
Raw game dataExactly as defined in data/abilities/colorless_abilities.gon
- templatejump_attack
meta{4}
- nameABILITY_PREPARETOJUMP_NAME
- descABILITY_PREPARETOJUMP_DESC
- classColorless
- type_iconmovement
graphics{1}
- jump_attack_animationland
target{8}
- target_modetile
- min_range1
- max_range2
- aoe_modeoccupied_tiles
- min_aoe0
- max_aoe0
- range_display_include_character_sizetrue
- restrictionsmust_be_moveable
cost{2}
- infcantriptrue
- mana3
damage_instance{2}
- typenone
- damage0
- categorycolorless
- upgradedToPrepareToJump2