Path of the Cleric
Give an enemy All Stats Up and fully heal it, then this spell becomes a random Cleric spell permanently.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Give an enemy All Stats Up and fully heal it, then this spell becomes a random Cleric spell permanently. | Transform this spell into a random upgraded Cleric spell permanently. |
| Damage instance › Effects › All Stats Up | 1 | — |
| Damage instance › Effects › Apply To Source › Evolve Ability From Pool | Medic | — |
| Damage instance › Effects › Evolve Ability From Pool › Pool | — | Medic |
| Damage instance › Effects › Evolve Ability From Pool › Upgraded | — | true |
| Damage instance › Effects › Full Heal | 1 | — |
| Damage instance › Effects › Revive | 100% | — |
| Graphics › Animation | pray | — |
| Target › Max range | 1 | — |
| Target › Restrictions | must_have_enemy | — |
| Template | targeted_status | self_buff |
Every field that differs between the two levels in the game files.
Classes that can get it 1
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 |
|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% |
| 10 | 45% | 25.2% | 12.8% | 6.5% |
| 30 | 95% | 52% | 27% | 13.7% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Colorless
- Mana cost
- 0
- Type
- Targeted status
- Game ID
PathOfTheCleric
Raw game dataExactly as defined in data/abilities/colorless_abilities.gon
- templatetargeted_status
meta{3}
- nameABILITY_PATHOFTHECLERIC_NAME
- descABILITY_PATHOFTHECLERIC_DESC
- classColorless
- tags[noncopyable]
graphics{1}
- animationpray
cost{2}
- cantriptrue
- mana0
target{2}
- max_range1
- restrictionsmust_have_enemy
damage_instance{1}
effects{4}
- Revive100%
- AllStatsUp1
- FullHeal1
ApplyToSource{1}
- EvolveAbilityFromPoolMedic
- categorycolorless
- upgradedToPathOfTheCleric2