Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Teleport to a tile on the edge of the map. | Teleport to a tile on the edge of the map. Gain +2 Damage for the rest of the turn. |
| Self damage › Effects › Temp Damage Up | — | 2 |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Thief class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Thief
- Mana cost
- 4
- Type
- Teleport
- Game ID
Outskirts
Raw game dataExactly as defined in data/abilities/thief_abilities.gon
- templateteleport
meta{4}
- nameABILITY_OUTSKIRTS_NAME
- descABILITY_OUTSKIRTS_DESC
- animate_nametrue
- classThief
graphics{2}
- animation_outshadowStepOut
- animation_inshadowStepIn
cost{2}
- infcantriptrue
- mana4
target{1}
- range_modemap_edges
- categorythief
- upgradedToOutskirts2