Nirvana Upgraded
Gain +1 INT and +2 Shield.
If you have 7 or more Shield, this spell costs 1 mana less.
Classes that can get it 1
A Monk class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Monk
- Type
- Self buff
- Variant of
- Nirvana
- Game ID
Nirvana2
Raw game dataExactly as defined in data/abilities/monk_abilities.gon
- templateself_buff
meta{4}
- nameABILITY_NIRVANA_NAME
- descABILITY_NIRVANA2_DESC
- classMonk
- type_iconbuff
graphics{1}
- animationmeditate
target{1}
- X_iscurrent_shield
cost{2}
- infcantriptrue
- mana4-clamp(floor(X/7), 0, 1)
damage_instance{1}
effects{2}
- Shield2
- IntelligenceUp1
- variant_ofNirvana
- categorymonk
- upgradeOfNirvana