Meteor Storm
Summon meteors that hit random tiles in a large area. These meteors have a chance to stun, spawn fires, or leave rocks behind.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Summon meteors that hit random tiles in a large area. These meteors have a chance to stun, spawn fires, or leave rocks behind. | Summon meteors that hit random tiles in a larger area. These meteors have a chance to stun, spawn fires, or leave rocks behind. |
| Target › Max aoe | 3 | 4 (+1) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Mage class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Mage
- Mana cost
- 10
- Damage
- 10
- Type
- Spell
- Game ID
MeteorStorm
Raw game dataExactly as defined in data/abilities/mage_abilities.gon
- templatespell
meta{3}
- nameABILITY_METEORSTORM_NAME
- descABILITY_METEORSTORM_DESC
- classMage
graphics{3}
- particleMeteorFall
- animationfloatingmagic
- random_delay[0, 120]
cost{2}
- infcantriptrue
- mana10
target{5}
- max_aoe3
- max_range5+level
- aoe_chance.4+.2*level
- knockback_modezero
- can_multihittrue
damage_instance{3}
- damage10
effects{3}
- Stun[1, .10+.1*level]
- SpawnFlames[1, .20+.1*level]
- BounceRock[1, 0.2]
- elements[Gravity]
- categorymage
- upgradedToMeteorStorm2