Sourcemined
Mewgenics
AbilityVerified on build 25143593

Magic Missile

Shoot an infinite-range projectile that can't miss.

Base and upgraded

BaseUpgraded
EffectShoot an infinite-range projectile that can't miss.Shoot an infinite-range projectile that can't miss. Emit 3 Sparkles.
Self damage › Effects › Random Magic Missile—1
Self damage › Effects › dupes—[["RandomMagicMissile",1],["RandomMagicMissile",1]]

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Mage class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Mage
Mana cost
5
Damage
3
Type
Spell
Game ID
MagicMissile
Raw game dataExactly as defined in data/abilities/mage_abilities.gon
  • templatespell
  • meta{3}
    • nameABILITY_MAGICMISSILE_NAME
    • descABILITY_MAGICMISSILE_DESC
    • classMage
  • graphics{6}
    • particleMagicMissleBlast
    • use_projectiletrue
    • projectileMagicMissileProjectile
    • lob_height1
    • speed20
    • animationcastspell
  • cost{2}
    • infcantriptrue
    • mana5
  • target{2}
    • max_aoe0
    • max_range20
  • damage_instance{2}
    • damage3
    • cant_misstrue
  • categorymage
  • upgradedToMagicMissile2