Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Heal an adjacent unit by 2 HP. | Heal an adjacent unit by 2 HP. Healed enemies gain Confusion 3. |
| Damage instance › Effects › Conditional Enemy › Confusion | — | 3 |
Every field that differs between the two levels in the game files.
Classes that can get it 1
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 |
|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% |
| 10 | 45% | 25.2% | 12.8% | 6.5% |
| 30 | 95% | 52% | 27% | 13.7% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Colorless
- Mana cost
- 4
- Type
- Melee attack
- Game ID
LickHeal
Raw game dataExactly as defined in data/abilities/colorless_abilities.gon
- templatemelee_attack
meta{4}
- nameABILITY_LICK_NAME
- descABILITY_LICK_DESC
- classColorless
- type_iconheal
graphics{1}
- animationlickAttack
cost{2}
- mana4
- infcantriptrue
damage_instance{2}
- heal2
- elements[Water, Holy]
- categorycolorless
- upgradedToLickHeal2