Cry
Shoot a tear.
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 |
|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% |
| 10 | 45% | 25.2% | 12.8% | 6.5% |
| 30 | 95% | 52% | 27% | 13.7% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Item
- Damage
- 1+bonus_ranged_damage
- Type
- Ranged attack
- Game ID
IsaacBasicAttack
Raw game dataExactly as defined in data/abilities/item_abilities.gon
- templateranged_attack
graphics{1}
- projectilespitprojectile
meta{3}
- nameABILITY_ISAACBASICATTACK_NAME
- descABILITY_ISAACBASICATTACK_DESC
- animate_namefalse
target{2}
- min_range1
- max_range3+bonus_range
damage_instance{2}
- damage1+bonus_ranged_damage
- elements[Water]
- categoryitem