Inferno
Deal fire damage and inflict Burn 8 to all units in a large circle around you.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Deal fire damage and inflict Burn 8 to all units in a large circle around you. | Deal more fire damage and inflict Burn 10 to all units in a large circle around you. |
| Damage instance › Damage | 8 | 12 (+4) |
| Damage instance › Effects › Burn | 8 | 10 (+2) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Mage class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Mage
- Mana cost
- 12
- Damage
- 8
- Type
- Spell
- Game ID
Inferno
Raw game dataExactly as defined in data/abilities/mage_abilities.gon
- templatespell
meta{3}
- nameABILITY_INFERNO_NAME
- descABILITY_INFERNO_DESC
- classMage
graphics{4}
- animationfloatingmagic
- particleFireBlastMedium
- palette6
- delay3
cost{2}
- mana12
- infcantriptrue
target{4}
- target_modenone
- aoe_modecircle
- max_aoe2
- min_aoe1
damage_instance{3}
- damage8
effects{1}
- Burn8
- elements[Fire]
- categorymage
- upgradedToInferno2