Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Eat a rock to gain +5 and +1 . | Eat a rock to gain +5 and All Stats Up. |
| Damage instance › Effects › Conditional Has Tag › Apply To Source › All Stats Up | — | 1 |
| Damage instance › Effects › Conditional Has Tag › Apply To Source › Strength Up | 1 | — |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Tank class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Tank
- Mana cost
- 1
- Damage
- 0
- Type
- Tile targeted melee attack
- Game ID
EatRock
Raw game dataExactly as defined in data/abilities/tank_abilities.gon
- templatetile_targeted_melee_attack
meta{3}
- nameABILITY_EATROCK_NAME
- descABILITY_EATROCK_DESC
- classTank
keyword_tooltips{1}
- Shield5
graphics{1}
- animationbiteattack
cost{2}
- mana1
- infcantriptrue
target{2}
- restrictions[must_have_tag]
- target_requires_tagrock
damage_instance{2}
- damage0
effects{2}
- IgnoreSelf1
Conditional_HasTag{4}
- tagrock
Conditional_NotBoss{1}
- Vaporize1
Conditional_Boss{3}
- RemoveStatusPetrify
Conditional_HasStatus{2}
- statusPetrify
- BonusDamage20
Else{1}
- BonusDamage5
ApplyToSource{2}
- Shield5
- StrengthUp1
- categorytank
- upgradedToEatRock2