Sourcemined
Mewgenics
AbilityVerified on build 25143593

Divine Protection

Give a unit +1 Divine Shield and +1 Kinetic Spikes. That unit becomes the Alpha.
If there is an Alpha, this spell costs less and must target it.

Base and upgraded

BaseUpgraded
EffectGive a unit +1 and +1 Kinetic Spikes. That unit becomes the Alpha. If there is an Alpha, this spell costs less and must target it.Give a unit anywhere +1 and +2 Kinetic Spikes. That unit becomes the Alpha. If there is an Alpha, this spell costs less and must target it.
Damage instance › Effects › Kinetic Spikes12 (+1)
Target › Max range420 (+16)

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Medic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Medic
Type
Targeted status
Game ID
DivineProtection
Raw game dataExactly as defined in data/abilities/medic_abilities.gon
  • templatetargeted_status
  • meta{3}
    • nameABILITY_DIVINEPROTECTION_NAME
    • descABILITY_DIVINEPROTECTION_DESC
    • classMedic
  • graphics{0}
    • cost{2}
      • infcantriptrue
      • mana10-X*6
    • target{4}
      • min_range1
      • max_range4
      • restrictionsmust_target_alpha_if_exists
      • X_isalpha_exists
    • damage_instance{2}
      • effects{3}
        • DivineShield1
        • KineticSpikes1
        • AlphaCat1
      • elements[Holy]
    • categorymedic
    • upgradedToDivineProtection2