Divide Upgraded
Lose Damage equal to 1/3rd of your basic attack's damage, rounded up. For the rest of the battle, you can attack an extra time each turn.
(This can't be cast if your basic attack's damage is 1 or less.)
Classes that can get it 1
A Mage class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Mage
- Mana cost
- 3
- Type
- Self buff
- Variant of
- Divide
- Game ID
Divide2
Raw game dataExactly as defined in data/abilities/mage_abilities.gon
- templateself_buff
keyword_tooltips{1}
- DamageUp-1
meta{3}
- nameABILITY_DIVIDE_NAME
- descABILITY_DIVIDE2_DESC
- classMage
graphics{1}
- animationthinking
cost{3}
- infcantriptrue
- mana3
- requires_attack_damage_threshold2
target{1}
- X_isbasic_attack_damage
damage_instance{1}
effects{2}
- ExtraBasicAttacks_Status1
- DamageUp(-ceil(abs(X/3)))
- variant_ofDivide
- categorymage
- upgradeOfDivide